HardwareProbe

GPU Tester

Adapter info, limits, stress test

Detected adapter

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Load test

Sustained shader load with frame-time capture

Idle

Start the load to measure sustained frame rate.

Average FPS
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1% low
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Min FPS
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Max FPS
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Frames
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The browser caps frame rate at your display's refresh rate, so a healthy GPU sits pinned at that number until the load outgrows it. Raise the iterations until the average falls below the refresh rate — that is the point where the GPU, not vsync, is deciding the frame time.

WebGL

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WebGPU

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